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How has the web changed the way we
live our lives? What are its implications for politics, personal
relationships, the arts, education and how we perceive our bodies?
This guide
offers a few pointers to some of the questions. More detailed
information on issues such as privacy, anonymity, intellectual property and the 'new economy'
is found in other guides on this site.
This guide has seven parts:
This part - the Introduction - provides
an overview and highlights what's new and noteworthy.
Part 1 - basics
- offers pointers to some basic texts about digital technology:
machines, software and networks
Part 2 - etopia
- looks at some of the visionaries of the information society -
Toffler, Gilder, Negroponte, Dyson, McLuhan, Barlow - and some of the
harder-headed writing about life in the age of the internet
Part 3 - spaces
- considers the 'city of bits' and the notion of cyberspace:
everywhere and nowhere, out of control or business as usual?
Part 4 - bodies
- points to some of the more interesting (and loopier) writing about
mind and body in the digital environment. If you are interested in
theorising about artificial intelligence, gender in cyberspace or the
cyborg this is the page for you
Part 5 - community
- deals with how 'being digital' affects nations and communities,
including the digital ghetto and the digital divide
Part 6 - futures
- points to writing about emerging technologies and their
implications, including truly pervasive computing and artificial
intelligence, and comments on technology forecasting
being digital, being analogue?
What does it mean to 'be digital', to
adopt the jingle popularised by Nicholas Negroponte? What are the
features of life in what Esther Dyson characterises as 'Release 2.0', a
wired (and increasingly wireless) universe that's presumably
fundamentally different to everything that's gone before? If you graze
the information in our guides you'll see that we differ strongly from
many of the gurus. We view technological and other changes as
evolutionary, rather than revolutionary. Our perspectives - and the
solutions we offer to our clients - are firmly grounded in reality. They
are not the result of digital delirium. We provide analysis, rather than
prophecy; less exciting but more useful.
From our perspective key features of
'being digital' in the coming decade are:
connectivity: an
environment where digital technologies mean the 'death of distance,
where access (by people and by machines) to data is ubiquitous, where
the price of communication networks and devices falls in inverse
proportion to demands on that infrastructure (more computing power,
greater bandwidth), and where as a consequence there's a premium on
information rather than data, on 'content' rather than noise. Most
Australians have grown up in a world where information was available
in teaspoon-sized amounts. In future we'll bathe in a sea of
information, a change that poses new problems as well as
opportunities. What are the implications for privacy when data about
your grocery purchases is seamlessly, instantly, automatically
processed in Fujian? Or, more prosaically, when everyone seems to have
a web site, how to make sure people visit yours?
pervasive computing: a world where some degree of intelligence, local or through a
communication network, is a feature of many of the devices with which
we interact on a day to day basis. We're skeptical about prophecies of
'video to your toaster', of fridges that use the web to automatically
restock themselves, or mobile phones that make investment decisions
while displaying reruns of Seinfeld. Australia is a leader in
the adoption of technologies such as EFTPOS and the ATM. We don't
expect that your fridge will be conversing about Voltaire (or Boy
George) with our toasters. We do expect a world where computing
continues to flow beyond the desk-top, where there are new
opportunities for the small and intelligent, and where 'smart' devices
affect the way we live.
a global information economy:
characterised both by global markets and by 'markets-of-one', where
'symbolic analysis' (rather than the extraction and processing of
tangible commodities) is the basis for economic growth, and where
perceptions of the role of government (and other institutions) change
along with their responsibilities. Information, with apologies to
cyberlibertarian John Perry Barlow, doesn't "want to be
free": it's a commodity over which governments, communities and
businesses will continue to struggle.
the age of uncertainty:
history is in one sense the record of the interaction between people
(markets, institutions, laws) and technologies. The nature of that
interaction is often uncertain, its implications problematical. In this
site we've referred to historical precedents and highlighted studies
such as Brown & Duguid's The Social Life of Information as
tools in understanding what's happening at the moment and how things may
evolve. Negroponte's provocative but wrong: technology may be digital
but people 'live analogue'. In making sense of the present and helping
our clients plan for the future we look into our crystal ball and
prophesy .... more of the same. Government will continue to grapple with
the legal implications of technology (slowly, iteratively but often
effectively). Some businesses will seize new opportunities. Others will
fail, though their vision may be correct and their ideas percipient.
What we can say is that change will continue, on a day to day and
long term basis.
Contrary to many pundits, 'being
digital' and living & working in the information economy doesn't
mean
- the end of the corporation (or
small business)
- that nation states will evaporate
and national/international legal regimes will dissolve
- the death of 'old media' groups
("dinosaurs on the information highway") or formats
(adios "dried tree-flakes encased in dead cow")
- the end of retailing as we know
it, particularly retailing that addresses consumer concerns
regarding service, price etc
- we'll all be 'free agents', at one
with the zen of the net and drinking the perfect macchiato
It also doesn't mean the end of much of
the silicon snake oil being peddled by experts and critics, although
life would be much poorer without such entertainment.
next
part (1: basics)
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